Card Codex

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17 May 2024: Card library updated.

Sting, the Glinting Dagger

2 · Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has haste. At the beginning of each combat, untap equipped creature. Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Stone-Throwing Devils BCreature — Devil First strike 1/1
Wall of Razors 1RCreature — Wall Defender (This creature can't attack.) First strike 4/1
Wall of Spears 3Artifact Creature — Wall Defender (This creature can't attack.) First strike 2/3
Slayer's Cleaver 3Artifact — Equipment Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. Equip {4}
Three-Headed Goblin 3RRCreature — Goblin Mutant Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) 3/3
Neheb, the Worthy 1BRLegendary Creature — Minotaur Warrior First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. 2/2
Battle Hurda 4WCreature — Giant First strike 3/3
Anaba Bodyguard 3RCreature — Minotaur First strike (This creature deals combat damage before creatures without first strike.) 2/3
Dire Wolves 2GCreature — Wolf Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Swift Justice WInstant Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
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