M:tG card similarity search
3B · Creature — Faerie Assassin
Flash Flying When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 3/1
Name | Mana | Type | Text |
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Shriek Raptor | 3WW | Creature — Phyrexian Bird | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/3 |
Tine Shrike | 3W | Creature — Phyrexian Bird | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/1 |
Sootfeather Flock | 4B | Creature — Bird | Flying Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2 |
Augury Raven | 3U | Creature — Bird | Flying Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3 |
Bartizan Bats | 3B | Creature — Bat | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/1 |
Dakmor Bat | 1B | Creature — Bat | Flying 1/1 |
Gloomhunter | 2B | Creature — Bat | Flying 2/1 |
Kelinore Bat | 2B | Creature — Bat | Flying 2/1 |
Icewrought Sentry | 2U | Creature — Elemental Soldier | Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3 |
Twilight Shepherd | 3WWW | Creature — Angel | Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5 |