Card Codex

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17 May 2024: Card library updated.

Stingerback Terror

2RR · Creature — Scorpion Dragon

Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 7/7

Similar cards

Color identity:
NameManaTypeText
Blinding Spray 4UInstant Creatures your opponents control get -4/-0 until end of turn. Draw a card.
Uncomfortable Chill 2UInstant Creatures your opponents control get -2/-0 until end of turn. Draw a card.
Shattering Finale 1BSorcery Casualty 1 Target creature an opponent controls perpetually gets -0/-3.
Festering Goblin BCreature — Zombie Goblin When Festering Goblin dies, target creature gets -1/-1 until end of turn. 1/1
Clutch of Undeath 3BBEnchantment — Aura Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
Irradiate 3BInstant Target creature gets -1/-1 until end of turn for each artifact you control.
Zagoth Mamba BCreature — Nightmare Snake Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. 1/1
Territorial Gorger 3RCreature — Gremlin Trample Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. 2/2
Lurking Chupacabra 3BCreature — Beast Horror Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. 2/3
Stinging Scorpion 4BHost Creature — Scorpion When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. 3/2
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