Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stinging Shot

G · Instant

Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Khorvath Brightflame 5RLegendary Creature — Dragon Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) Flying, haste Knights your team controls have flying and haste. 3/4
Marsh Viper 3GCreature — Snake Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2
Teeka's Dragon 9Artifact Creature — Dragon Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) 5/5
Zamriel, Seraph of Steel 2WWLegendary Creature — Angel Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4
Specter of Mortality 3BBCreature — Specter Flying When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. 3/3
Crime 3WBSorcery Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
Dromoka, the Eternal 3GWLegendary Creature — Dragon Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 5/5
Dauntless Aven 2WCreature — Bird Warrior Flying Whenever Dauntless Aven attacks, untap target creature you control. 2/1
Wayward Soul 2UUCreature — Spirit Flying {U}: Put Wayward Soul on top of its owner's library. 3/2
Talon Gates Plane — Dominaria Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, the player may cast it without paying its mana cost. If it's a creature, it has haste.) Whenever chaos ensues, remove two time counters from each suspended card you own.
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