M:tG card similarity search
4W · Instant
Choose one — • Creatures you control get +2/+2 until end of turn. • Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.)
Name | Mana | Type | Text |
---|---|---|---|
Kaya's Guile | 1WB | Instant | Choose two — • Each opponent sacrifices a creature. • Exile all opponents' graveyards. • Create a 1/1 white and black Spirit creature token with flying. • You gain 4 life. Entwine {3} (Choose all if you pay the entwine cost.) |
Crisis of Conscience | 4WW | Sorcery | Choose one — • Destroy all tokens. • Destroy all nonland, nontoken permanents. |
Cabaretti Confluence | 3RGW | Sorcery | Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn. |
Misery Charm | B | Instant | Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life. |
Hylda of the Icy Crown | 2WU | Legendary Creature — Human Warlock | Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card. 3/4 |
Inquisitor Exarch | WW | Creature — Phyrexian Cleric | When Inquisitor Exarch enters the battlefield, choose one — • You gain 2 life. • Target opponent loses 2 life. 2/2 |
Treva's Charm | GWU | Instant | Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card. |
Coordinated Charge | 4W | Instant | Creatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Cleansing Nova | 3WW | Sorcery | Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments. |
Burn Down the House | 3RR | Sorcery | Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. |