Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stirge

B · Creature — Insect Bat

Flying Stirge can't block. Blood Drain — {1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card. 1/1

Similar cards

Color identity:
NameManaTypeText
Dreamstone Hedron 6Artifact {T}: Add {C}{C}{C}. {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.
Dystopia 1BBEnchantment Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Wrap in Flames 3RSorcery Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Greed's Gambit 3BEnchantment When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying. At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature. When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.
Treacherous Greed 1WBInstant As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. Draw three cards. Each opponent loses 3 life and you gain 3 life.
Norn's Annex 3W/PW/PArtifact ({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Pristine Talisman 3Artifact {T}: Add {C}. You gain 1 life.
Mage Hunters' Onslaught 2BBSorcery Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.
Nocturno of Myra's Marvels 2BBLegendary Creature — Vampire Performer As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both have partner.) 2/2
The Fallen Apart 2BBCreature — Zombie The Fallen Apart enters the battlefield with two arms and two legs. Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. The Fallen Apart can't attack if it has no legs and can't block if it has no arms. 4/4
Page 140