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17 May 2024: Card library updated.

Stitcher's Apprentice

1U · Creature — Homunculus

{1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature. 1/2

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Color identity:
NameManaTypeText
Attempted Murder XBBSorcery Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.
Predatory Advantage 3RGEnchantment At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.
Thatcher Revolt 2RSorcery Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
Jund Battlemage 2RCreature — Human Shaman {B}, {T}: Target player loses 1 life. {G}, {T}: Create a 1/1 green Saproling creature token. 2/2
Undead Servant 3BCreature — Zombie When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. 3/2
Rampage of the Clans 3GInstant Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
Castle Ardenvale Land Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Call the Cavalry 3WSorcery Create two 2/2 white Knight creature tokens with vigilance.
Train Troops 4WSorcery — Adventure Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)
Knight Watch 4WSorcery Create two 2/2 white Knight creature tokens with vigilance.
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