M:tG card similarity search
B · Creature — Zombie
When Stitcher's Supplier enters the battlefield or dies, mill three cards. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Armored Skaab | 2U | Creature — Zombie Warrior | When Armored Skaab enters the battlefield, mill four cards. 1/4 |
Flint Golem | 4 | Artifact Creature — Golem | Whenever Flint Golem becomes blocked, defending player mills three cards. 2/3 |
Hatching Plans | 1U | Enchantment | When Hatching Plans is put into a graveyard from the battlefield, draw three cards. |
Caress of Phyrexia | 3BB | Sorcery | Target player draws three cards, loses 3 life, and gets three poison counters. |
Grapple with the Past | 1G | Instant | Mill three cards, then you may return a creature or land card from your graveyard to your hand. |
Ideas Unbound | UU | Sorcery — Arcane | Draw three cards. Discard three cards at the beginning of the next end step. |
Tempest Owl | 1U | Creature — Bird | Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. 1/2 |
Funnel-Web Recluse | 4G | Creature — Spider | Reach Morbid — When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/5 |
Halimar Depths | Land | Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}. | |
Wary Thespian | 1G | Creature — Cat Druid | When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 3/1 |