M:tG card similarity search
5 · Artifact Creature — Cat Construct
Stocking Tiger enters the battlefield with a sealed Magic booster pack under it. When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it into your hand. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Fang of Shigeki | G | Enchantment Creature — Snake Ninja | Deathtouch 1/1 |
Cackling Flames | 3R | Instant | Cackling Flames deals 3 damage to any target. Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand. |
Chaos Dragon | 1RR | Creature — Dragon | Flying, haste Chaos Dragon attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat. 4/4 |
Unscrupulous Agent | 1B | Creature — Elf Detective | When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand. 1/1 |
Curse of Thirst | 4B | Enchantment — Aura Curse | Enchant player At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them. |
Backfire | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. |
Winter's Chill | XU | Instant | Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. |
Lim-Dûl's Hex | 1B | Enchantment | At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay {B} or {3}. |
The Girl in the Fireplace | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel. |
Boseiju Pathlighter | 2G | Creature — Human Rogue | When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook. 3/2 |