Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stoic Builder

2G · Creature — Human

When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. 2/3

Similar cards

Color identity:
NameManaTypeText
Reito Lantern 2Artifact {3}: Put target card from a graveyard on the bottom of its owner's library.
Shred Memory 1BInstant Exile up to four target cards from a single graveyard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Realms Uncharted 2GInstant Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Molten Rain 1RRSorcery Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Village Bell-Ringer 2WCreature — Human Scout Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4
Portal of Sanctuary 2UArtifact {1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
Lobotomy 2UBSorcery Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
Neurok Prodigy 2UCreature — Human Wizard Flying Discard an artifact card: Return Neurok Prodigy to its owner's hand. 2/1
A-Split the Spoils 1GSorcery Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)
Split the Spoils 2GSorcery Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)
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