M:tG card similarity search
WW · Creature — Human Soldier
Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Daybreak Charger | 1W | Creature — Unicorn | When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1 |
Veteran Motorist | RW | Creature — Dwarf Pilot | When Veteran Motorist enters the battlefield, scry 2. Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn. 3/1 |
Flowstone Hellion | 4R | Creature — Hellion Beast | Haste {0}: Flowstone Hellion gets +1/-1 until end of turn. 3/3 |
Rubblebelt Boar | 3R | Creature — Boar | When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3 |
Hunger of the Nim | 1B | Sorcery | Target creature gets +1/+0 until end of turn for each artifact you control. |
Foundry Street Denizen | R | Creature — Goblin Warrior | Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn. 1/1 |
Spontaneous Flight | 2W | Instant | Target creature gets +2/+2 until end of turn. Put a flying counter on it. |
Bastion Protector | 2W | Creature — Human Soldier | Commander creatures you control get +2/+2 and have indestructible. 3/3 |
The General | Hero | Exile The General: Creatures you control get +1/+1 until end of turn. Untap them. | |
Gleam of Resistance | 4W | Instant | Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |