Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stomp and Howl

2G · Sorcery

Destroy target artifact and target enchantment.

Similar cards

Color identity:
NameManaTypeText
Timber Paladin 1GArtifact Creature — Knight As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. 1/1
Gloom 2BEnchantment White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.
Angrath's Rampage BRSorcery Choose one — • Target player sacrifices an artifact. • Target player sacrifices a creature. • Target player sacrifices a planeswalker.
Protean War Engine RWArtifact — Vehicle As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it. Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. Crew 3 0/4
Pharika's Libation 2BInstant Choose one — • Target opponent sacrifices a creature. • Target opponent sacrifices an enchantment.
Squirrel Nest 1GGEnchantment — Aura Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."
Sculptor of Winter 1GSnow Creature — Elf Rogue {T}: Untap target snow land. 2/2
Rayne, Academy Chancellor 2ULegendary Creature — Human Wizard Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted. 1/1
Rime Transfusion 1BSnow Enchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures." ({S} can be paid with one mana from a snow source.)
Wanderer's Strike 4WSorcery Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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