Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stonecloaker

2W · Creature — Gargoyle

Flash Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard. 3/2

Similar cards

Color identity:
NameManaTypeText
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Restoration Gearsmith 2WBCreature — Human Artificer When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. 3/3
Colossal Skyturtle 4GGUEnchantment Creature — Turtle Flying, ward {2} Channel — {2}{G}, Discard Colossal Skyturtle: Return target card from your graveyard to your hand. Channel — {1}{U}, Discard Colossal Skyturtle: Return target creature to its owner's hand. 6/5
Young Necromancer 4BCreature — Human Warlock When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. 2/3
Ashiok's Erasure 2UUEnchantment Flash When Ashiok's Erasure enters the battlefield, exile target spell. Your opponents can't cast spells with the same name as the exiled card. When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.
Swooping Protector 3WCreature — Bird Citizen Flash Flying Swooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1
Runic Repetition 2USorcery Return target exiled card with flashback you own to your hand.
Treasured Find BGSorcery Return target card from your graveyard to your hand. Exile Treasured Find.
Trial of Knowledge 3UEnchantment When Trial of Knowledge enters the battlefield, draw three cards, then discard a card. When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
Psychic Pickpocket 4UCreature — Cephalid Rogue When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/2
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