M:tG card similarity search
2G · Creature — Crocodile
{2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 3/2
Name | Mana | Type | Text |
---|---|---|---|
Dauntless Bodyguard | W | Creature — Human Knight | As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1 |
Favored of Iroas | 2W | Creature — Human Soldier | Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. 2/2 |
Knight of Dawn | 1WW | Creature — Human Knight | First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2 |
Somberwald Alpha | 3G | Creature — Wolf | Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2 |
Flaming Fist | 2W | Legendary Enchantment — Background | Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn." |
Necromancer's Familiar | 3B | Creature — Bird Spirit | Flying Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand. {B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. 3/1 |
Bloodsky Berserker | 1B | Creature — Human Berserker | Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) 1/1 |
The Crowd Goes Wild | XG | Sorcery | Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Support X. (Put a +1/+1 counter on each of up to X target creatures.) Each creature with a +1/+1 counter on it gains trample until end of turn. |
Relentless Hunter | 1RG | Creature — Human Warrior | {1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. 3/3 |
Ruthless Instincts | 2G | Instant | Choose one — • Target nonattacking creature gains reach and deathtouch until end of turn. Untap it. • Target attacking creature gets +2/+2 and gains trample until end of turn. |