Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stoneforge Masterwork

1 · Artifact — Equipment

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Kiddie Coaster Artifact — Attraction Visit — Creatures you control get +1/+0 until end of turn.
Roller Coaster Artifact — Attraction Visit — Creatures you control get +2/+0 until end of turn.
Markov Baron 2BCreature — Vampire Noble Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2
Joust 1RSorcery Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Haze of Rage 1RSorcery Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Kobold Drill Sergeant 1RCreature — Kobold Soldier Other Kobold creatures you control get +0/+1 and have trample. 1/2
Profit 1WInstant Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Secluded Courtyard Land As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Homura's Essence Legendary Enchantment Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."
Dauntless Unity 1WInstant Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
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