Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stonehorn Chanter

5W · Creature — Rhino Cleric

{5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) 4/4

Similar cards

Color identity:
NameManaTypeText
Desperate Stand RWSorcery Strive — This spell costs {R}{W} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Consuming Rage Sorcery Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat.
Jedit's Dragoons 5WCreature — Cat Soldier Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5
Aloe Alchemist 1GCreature — Plant Warlock Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Shoving Match 2UInstant Until end of turn, all creatures gain "{T}: Tap target creature."
Talus Paladin 3WCreature — Human Knight Ally Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin. 2/3
Formation 1WInstant Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep.
Village Survivors 4GCreature — Human Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5
Gempalm Strider 1GCreature — Elf Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. 2/2
Page 153