Card Codex

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17 May 2024: Card library updated.

Stonerise Spirit

1W · Creature — Spirit Bird

Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Seraph of the Suns 5WWCreature — Angel Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/4
Merrow Wavebreakers 4UCreature — Merfolk Soldier {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3
Bant Battlemage 2WCreature — Human Wizard {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2
Spirit of the Hearth 4WWCreature — Cat Spirit Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) 4/5
Sunmane Pegasus 3WCreature — Pegasus Flying {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn. 2/3
Garrison Griffin 2WCreature — Griffin Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. 2/2
Kami of the Waning Moon 2BCreature — Spirit Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1
Sky Weaver 1UCreature — Metathran Wizard {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1
Mystic Skyfish 2UCreature — Fish Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. 3/1
Vampire Revenant 3BCreature — Vampire Spirit Flying 3/1
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