Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stonewise Fortifier

1W · Creature — Human Wizard

{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Kithkin Armor WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Mondrak, Glory Dominus 2WWLegendary Creature — Phyrexian Horror If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak, Glory Dominus. ({W/P} can be paid with either {W} or 2 life.) 4/4
Needle Drop RInstant Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card.
Akroma's Devoted 3WCreature — Human Cleric Cleric creatures have vigilance. 2/4
Underdark Beholder 4BBCreature — Beholder Underdark Beholder enters the battlefield with ten eyestalk counters on it. If Underdark Beholder would be dealt damage, remove that many eyestalk counters from it instead. If you can't, sacrifice it. Whenever Underdark Beholder attacks, reveal cards from the top of your library until you reveal an instant, sorcery, or enchantment card with converted mana cost less than the number of eyestalk counters on Underdark Beholder. You may cast it without paying its mana cost. Shuffle your library. 6/6
Aggravate 3RRInstant Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
Kess, Dissident Mage 1UBRLegendary Creature — Human Wizard Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead. 3/4
Shield of the Avatar 1Artifact — Equipment If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Chapel Shieldgeist Creature — Spirit Cleric Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. 2/1
Yawgmoth's Testament 2BSorcery Until end of turn, you may play face-up cards you own from exile. If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.
Page 72