Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stonework Packbeast

2 · Artifact Creature — Beast

Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color. 2/1

Similar cards

Color identity:
NameManaTypeText
Author of Shadows 4BCreature — Shade Warlock When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. 3/3
Paired Tactician 2WCreature — Human Warrior Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. 3/2
Vodalian Mystic 1UCreature — Merfolk Wizard {T}: Target instant or sorcery spell becomes the color of your choice. 1/1
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Karametra's Acolyte 3GCreature — Human Druid {T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/4
Wojek Siren WInstant Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Soul of Ravnica 4UUCreature — Avatar Flying {5}{U}{U}: Draw a card for each color among permanents you control. {5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control. 6/6
Jaded Response 1UInstant Counter target spell if it shares a color with a creature you control.
King Narfi's Betrayal 1UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.
The Celestus 3Legendary Artifact If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
Page 100