M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Phantasmal Abomination | 1UU | Creature — Illusion | Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. 5/5 |
Savageborn Hydra | XRG | Creature — Hydra | Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery. 0/0 |
Sanctum of All | WUBRG | Legendary Enchantment — Shrine | At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. |
Grid Monitor | 4 | Artifact Creature — Construct | You can't cast creature spells. 4/6 |
Nesting Grounds | Land | {T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery. | |
Erstwhile Trooper | 1BG | Creature — Zombie Soldier | Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn. 2/2 |
Suspicious Stowaway | 1U | Creature — Human Rogue Werewolf | Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1 |
Fear, Fire, Foes! | XR | Sorcery | Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller. |
Vladimir and Godfrey | 2W | Legendary Creature — Zombie Knight | Rejuvenation — {2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature. 3/2 |
Vengeful Devil | 1R | Creature — Devil | Haste Morbid — {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn. 1/1 |