Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stony Strength

G · Instant

Put a +1/+1 counter on target creature you control. Untap that creature.

Similar cards

Color identity:
NameManaTypeText
Deeproot Champion 1GCreature — Merfolk Shaman Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. 1/1
Shaman of the Great Hunt 3RCreature — Orc Shaman Haste Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. Ferocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater. 4/2
Trelasarra, Moon Dancer GWLegendary Creature — Elf Cleric Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2
Skyrider Patrol 2GUCreature — Elf Scout Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3
Cosi's Trickster UCreature — Merfolk Wizard Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster. 1/1
Cultbrand Cinder 4B/RCreature — Elemental Shaman When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. 3/3
Primeval Protector 10GCreature — Avatar This spell costs {1} less to cast for each creature your opponents control. When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control. 10/10
Workhorse 6Artifact Creature — Horse Workhorse enters the battlefield with four +1/+1 counters on it. Remove a +1/+1 counter from Workhorse: Add {C}. 0/0
Warden of the Inner Sky WCreature — Human Soldier As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance. Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery. 1/2
Clockwork Beast 6Artifact Creature — Beast Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep. 0/4
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