Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stonybrook Banneret

1U · Creature — Merfolk Wizard

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast. 1/1

Similar cards

Color identity:
NameManaTypeText
Rootwater Mystic UCreature — Merfolk Wizard {1}{U}: Look at the top card of target player's library. 1/1
Triton Fortune Hunter 2UCreature — Merfolk Soldier Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. 2/2
Wurm's Tooth 2Artifact Whenever a player casts a green spell, you may gain 1 life.
Divine Purge 1WWSorcery Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.
Setessan Battle Priest 1WCreature — Human Cleric Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life. 1/3
Shieldmage Elder 5WCreature — Human Cleric Wizard Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3
Pyrostatic Pillar 1REnchantment Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Boromir, Warden of the Tower 2WLegendary Creature — Human Soldier Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you. 3/3
Mystic Remora UEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Contemplation 1WWEnchantment Whenever you cast a spell, you gain 1 life.
Page 139