Card Codex

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17 May 2024: Card library updated.

Stop Cold

3U · Enchantment — Aura

Flash Enchant artifact or creature When Stop Cold enters the battlefield, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Similar cards

Color identity:
NameManaTypeText
Thief of Blood 4BBCreature — Vampire Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way. 1/1
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Lullmage Mentor 1UUCreature — Merfolk Wizard Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell. 2/2
Reprobation 1WEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
Blight BBEnchantment — Aura Enchant land When enchanted land becomes tapped, destroy it.
Uncontrolled Infestation 1REnchantment — Aura Enchant nonbasic land When enchanted land becomes tapped, destroy it.
Flight UEnchantment — Aura Enchant creature Enchanted creature has flying.
Griffin Canyon Land {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Uruk-hai Berserker 2BCreature — Orc Berserker When Uruk-hai Berserker enters the battlefield, the Ring tempts you. 3/2
Spurred Wolverine 4RCreature — Wolverine Beast Tap two untapped Beasts you control: Target creature gains first strike until end of turn. 3/2
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