Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Storage Matrix

3 · Artifact

As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.

Similar cards

Color identity:
NameManaTypeText
Kumena's Speaker GCreature — Merfolk Shaman Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island. 1/1
Lord Xander, the Collector 4UBRLegendary Creature — Vampire Demon Noble When Lord Xander, the Collector enters the battlefield, target opponent discards half the cards in their hand, rounded down. Whenever Lord Xander attacks, defending player mills half their library, rounded down. When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down. 6/6
Urza's Sylex 3Legendary Artifact {2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Sarkhan, the Dragonspeaker 3RRLegendary Planeswalker — Sarkhan [+1]: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.) [−3]: Sarkhan, the Dragonspeaker deals 4 damage to target creature. [−6]: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." Loyalty 4
Maddening Imp 2BCreature — Imp Flying {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat. 1/1
Truth or Tale 1UInstant Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
Okiba Salvage 4BSorcery Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.
Ondu Inversion 6WWSorcery Destroy all nonland permanents.
Planar Cleansing 3WWWSorcery Destroy all nonland permanents.
Tergrid, God of Fright 3BBLegendary Creature — God Menace Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control. 4/5
Page 362