Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Storm Fleet Sprinter

1UR · Creature — Human Pirate

Haste Storm Fleet Sprinter can't be blocked. 2/2

Similar cards

Color identity:
NameManaTypeText
Familiar Ground 2GEnchantment Each creature you control can't be blocked by more than one creature.
Undertow 2UEnchantment Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Crevasse 2REnchantment Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
Slippery Scoundrel 2UCreature — Human Pirate Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2
Quagmire 2BEnchantment Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Great Wall 2WEnchantment Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Ethereal Usher 5UCreature — Spirit {U}, {T}: Target creature can't be blocked this turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 2/3
Volt-Charged Berserker Creature — Human Berserker Volt-Charged Berserker can't block. 4/3
The Foretold Soldier 2GGCreature — Alien Zombie Soldier The Foretold Soldier must be blocked if able. The Foretold Soldier can't be blocked by more than one creature. Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/6
Fallen Askari 1BCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. 2/2
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