Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Storm Fleet Sprinter

1UR · Creature — Human Pirate

Haste Storm Fleet Sprinter can't be blocked. 2/2

Similar cards

Color identity:
NameManaTypeText
Skeletal Changeling 1BCreature — Shapeshifter Changeling (This card is every creature type.) {1}{B}: Regenerate Skeletal Changeling. 1/1
Defiant Vanguard 2WCreature — Human Rebel When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 2/2
Voracious Vermin 2BCreature — Rat When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. 2/1
Ensnaring Bridge 3Artifact Creatures with power greater than the number of cards in your hand can't attack.
Topiary Stomper 1GGCreature — Plant Dinosaur Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands. 4/4
Lord of the Pit 4BBBCreature — Demon Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. 7/7
Brand of Ill Omen 3REnchantment — Aura Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't cast creature spells.
Ardenvale Tactician 1WWCreature — Human Knight Flying 2/3
Cockatrice 3GGCreature — Cockatrice Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4
Goblin Champion RCreature — Goblin Warrior Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/1
Page 191