M:tG card similarity search
1UR · Creature — Human Pirate
Haste Storm Fleet Sprinter can't be blocked. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Outrider en-Kor | 2W | Creature — Kor Rebel Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. 2/2 |
A-Saheeli, Filigree Master | 2UR | Legendary Planeswalker — Saheeli | [+1]: Scry 2. If you control an artifact, draw a card. [−2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. [−4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast." Loyalty 3 |
Judge Unworthy | 1W | Instant | Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature. |
Aerial Engineer | 2WU | Creature — Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4 |
Skaab Wrangler | 1U | Creature — Human Wizard | Tap three untapped creatures you control: Tap target creature. 2/1 |
Raven Guild Initiate | 2U | Creature — Human Wizard | Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4 |
Leech Fanatic | 1B | Creature — Human Warlock | As long as it's your turn, Leech Fanatic has lifelink. 2/2 |
Azorius Justiciar | 2WW | Creature — Human Wizard | When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) 2/2 |
Zurgo and Ojutai | 2URW | Legendary Creature — Orc Dragon | Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4 |
Mirror Strike | 3W | Instant | All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. |