Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Storm Herd

8WW · Sorcery

Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

Similar cards

Color identity:
NameManaTypeText
Hard Evidence USorcery Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Inquisitive Puppet 1Artifact Creature — Construct When Inquisitive Puppet enters the battlefield, scry 1. Exile Inquisitive Puppet: Create a 1/1 white Human creature token. 0/2
Tumbleweed Rising 1GSorcery Create an X/X green Elemental creature token, where X is the greatest power among creatures you control. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Griffin Aerie 1WEnchantment At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
Grave Endeavor 5BBInstant Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Feywild Trickster 2UCreature — Gnome Warlock Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. 2/2
Mausoleum Guard 3WCreature — Human Scout When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying. 2/2
Gray Merchant of Asphodel 3BBCreature — Zombie When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/4
Call of the Nightwing 2UBSorcery Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Ancestral Blade 1WArtifact — Equipment When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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