Card Codex

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17 May 2024: Card library updated.

Storm the Seedcore

2GG · Sorcery

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Infuse with the Elements 3GInstant Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Battering Krasis 2GCreature — Shark Beast Trample Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 2/1
Scale Deflection 3GInstant — Adventure Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
Repulsive Mutation XGUInstant Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Mother of Runes WCreature — Human Cleric {T}: Target creature you control gains protection from the color of your choice until end of turn. 1/1
Ten Wizards Mountain Plane — Shenmeng Whenever you roll the planar die, put a +1/+1 counter on up to one target creature. Whenever chaos ensues, creatures you control gain flying until end of turn.
Wrecking Beast 5GGCreature — Beast Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample 6/6
Regna's Sanction 3WSorcery For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.
Ancient of the Equinox Creature — Treefolk Trample, hexproof 4/4
Vivien, Arkbow Ranger 1GGGLegendary Planeswalker — Vivien [+1]: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. [−3]: Target creature you control deals damage equal to its power to target creature or planeswalker. [−5]: You may reveal a creature card you own from outside the game and put it into your hand. Loyalty 4
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