Card Codex

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17 May 2024: Card library updated.

Storm the Seedcore

2GG · Sorcery

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Stampeding Rhino 4GCreature — Rhino Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/4
Charging Badger GCreature — Badger Trample 1/1
Karvanista, Loyal Lupari 4GLegendary Creature — Alien Dog Soldier Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control. 5/5
Vulpine Goliath 4GGCreature — Fox Trample 6/5
Concerted Effort 2WWEnchantment At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Domri, Anarch of Bolas 1RGLegendary Planeswalker — Domri Creatures you control get +1/+0. [+1]: Add {R} or {G}. Creature spells you cast this turn can't be countered. [−2]: Target creature you control fights target creature you don't control. Loyalty 3
High Sentinels of Arashin 3WCreature — Bird Soldier Flying High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature. 3/4
Spinal Centipede 2BCreature — Insect When Spinal Centipede dies, put a +1/+1 counter on target creature you control. 3/2
Havenwood Wurm 6GCreature — Wurm Flash (You may cast this spell any time you could cast an instant.) Trample 5/6
Benevolent Hydra XGGCreature — Hydra Benevolent Hydra enters the battlefield with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control. 1/1
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