Card Codex

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17 May 2024: Card library updated.

Stormcage Containment Facility

· Plane — Unknown Planet

Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Similar cards

Color identity:
NameManaTypeText
Experimental Overload 2URSorcery Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
Mine Collapse 3RInstant If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker.
Faith's Reward 3WInstant Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Orcish Lumberjack RCreature — Orc {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. 1/1
Leonin of the Lost Pride 1WCreature — Cat Warrior When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard. 3/1
Ghirapur Orrery 4Artifact Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Gravegouger 2BCreature — Nightmare Horror When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. 2/2
Demon of Death's Gate 6BBBCreature — Demon You may pay 6 life and sacrifice three black creatures rather than pay this spell's mana cost. Flying, trample 9/9
Escape Velocity REnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Invoke Justice 1WWWWSorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
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