Card Codex

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17 May 2024: Card library updated.

Stormcage Containment Facility

· Plane — Unknown Planet

Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Similar cards

Color identity:
NameManaTypeText
Scrounge 2BSorcery Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
Scrivener 4UCreature — Human Wizard When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. 2/2
Another Chance 2BInstant You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)
Necrotic Fumes 1BBSorcery — Lesson As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker.
Neural Network Artifact — Contraption Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.
Imoen, Trickster Friend 1ULegendary Creature — Human Rogue Wizard Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard. Imoen, Trickster Friend can't be blocked as long as it's attacking alone. 2/1
The Tenth Doctor 3URLegendary Creature — Time Lord Doctor Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey — {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.) 3/5
Deathgorge Scavenger 2GCreature — Dinosaur Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. 3/2
Grazing Kelpie 3G/UCreature — Beast {G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/3
Carrion Rats BCreature — Rat Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn. 2/1
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