M:tG card similarity search
· Plane — Unknown Planet
Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Name | Mana | Type | Text |
---|---|---|---|
Vile Manifestation | 1B | Creature — Horror | Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.) 0/4 |
Pass the Torch | 1R | Instant | Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability". |
Forensic Gadgeteer | 2U | Creature — Vedalken Artificer Detective | Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana. 2/3 |
Ugin's Insight | 3UU | Sorcery | Scry X, where X is the highest mana value among permanents you control, then draw three cards. |
Arcane Bombardment | 4RR | Enchantment | Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs. |
Cavalier of Night | 2BBB | Creature — Elemental Knight | Lifelink When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. 4/5 |
Angel of Flight Alabaster | 4W | Creature — Angel | Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. 4/4 |
Uchbenbak, the Great Mistake | 3UB | Legendary Creature — Skeleton Horror | Vigilance, menace Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 6/4 |
Thrilling Encore | 4B | Instant | Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. |
Tempted by the Oriq | 1UUU | Sorcery | For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less. |