Card Codex

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17 May 2024: Card library updated.

Stormcaller's Boon

2WU · Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Similar cards

Color identity:
NameManaTypeText
Resplendent Angel 1WWCreature — Angel Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. 3/3
Earthlink 3BRGEnchantment At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature dies, that creature's controller sacrifices a land.
Paragon of Fierce Defiance 3RCreature — Human Warrior Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/2
Serra's Blessing 1WEnchantment Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Skittering Monstrosity 3BBCreature — Horror When you cast a creature spell, sacrifice Skittering Monstrosity. 5/5
Silumgar Scavenger 4BCreature — Zombie Bird Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature. 2/3
Sandals of Abdallah 4Artifact {2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Ritual of Hope 1WInstant Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Lulu, Helpful Hollyphant 2WWLegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, you gain twice that much life. 2/4
Archangel of Thune 3WWCreature — Angel Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. 3/4
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