M:tG card similarity search
UR · Creature — Human Wizard
Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3
Name | Mana | Type | Text |
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Weary Prisoner | 3R | Creature — Human Werewolf | Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/6 |
It That Gets Left Hanging | 5R | Creature — Elemental Horror | When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. 5/4 |
Alchemist's Apprentice | 1U | Creature — Human Wizard | Sacrifice Alchemist's Apprentice: Draw a card. 1/1 |
Aphetto Runecaster | 3U | Creature — Human Wizard | Whenever a permanent is turned face up, you may draw a card. 2/3 |
Umara Wizard | 4U | Creature — Merfolk Wizard | Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn. 4/3 |
Surge of Zeal | R | Instant | Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn. |
Gryff Vanguard | 4U | Creature — Human Knight | Flying When Gryff Vanguard enters the battlefield, draw a card. 3/2 |
Ghitu Lavarunner | R | Creature — Human Wizard | As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. 1/2 |
Beetleform Mage | 1GU | Creature — Human Insect Wizard | {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. 2/2 |
Steward of Valeron | GW | Creature — Human Druid Knight | Vigilance {T}: Add {G}. 2/2 |