M:tG card similarity search
3UU · Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Vaporkin | 1U | Creature — Elemental | Flying Vaporkin can block only creatures with flying. 2/1 |
Faithful Squire | 1WW | Creature — Human Soldier | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it. 2/2 |
Soul Seizer | 3UU | Creature — Spirit | Flying When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. 1/3 |
Ghost Warden | 1W | Creature — Spirit | {T}: Target creature gets +1/+1 until end of turn. 1/1 |
Insectile Aberration | Creature — Human Insect | Flying 3/2 | |
Rousing of Souls | 2W | Sorcery | Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card. |
Zephyr Spirit | 5U | Creature — Spirit | When Zephyr Spirit blocks, return it to its owner's hand. 0/6 |
Viscid Lemures | 4B | Creature — Spirit | {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3 |
Darkling Stalker | 3B | Creature — Shade Spirit | {B}: Regenerate Darkling Stalker. {B}: Darkling Stalker gets +1/+1 until end of turn. 1/1 |
Phantom General | 3W | Creature — Spirit Soldier | Creature tokens you control get +1/+1. 2/3 |