M:tG card similarity search
BR · Creature — Human Knight
Menace At the beginning of your upkeep, each player draws a card and loses 1 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Survival Cache | 2W | Sorcery | You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
High Fae Negotiator | 3BB | Creature — Faerie Warlock | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life. 3/5 |
Deathcurse Ogre | 5B | Creature — Ogre Warrior | When Deathcurse Ogre dies, each player loses 3 life. 3/3 |
Nightshade Schemers | 4B | Creature — Faerie Wizard | Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. 3/2 |
Dreadhorde Invasion | 1B | Enchantment | At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. |
Midnight Entourage | 2BB | Creature — Aetherborn Rogue | Other Aetherborn you control get +1/+1. Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life. 3/3 |
Moriok Replica | 3 | Artifact Creature — Warrior | {1}{B}, Sacrifice Moriok Replica: You draw two cards and you lose 2 life. 2/2 |
Pulse Tracker | B | Creature — Vampire Rogue | Whenever Pulse Tracker attacks, each opponent loses 1 life. 1/1 |
Nothic | 4B | Creature — Horror | Weird Insight — When Nothic dies, roll a d20. 1—9 | You draw a card and you lose 1 life. 10—19 | You draw two cards and you lose 2 life. 20 | You draw seven cards and you lose 7 life. 4/3 |
Soot Imp | 1BB | Creature — Imp | Flying Whenever a player casts a nonblack spell, that player loses 1 life. 1/2 |