Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stormrider Rig

2 · Artifact — Equipment

Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Marchesa, the Black Rose 1UBRLegendary Creature — Human Wizard Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. 3/3
Kongming, "Sleeping Dragon" 2WWLegendary Creature — Human Advisor Other creatures you control get +1/+1. 2/2
Minion's Return 2BEnchantment — Aura Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Prison Term 1WWEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Mind Flayer 3UUCreature — Horror Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. 3/3
Naya Plane — Alara You may play any number of lands on each of your turns. Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Necromantic Summons 4BSorcery Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
Mesmeric Sliver 3UCreature — Sliver All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) 2/2
Sigil Blessing GWInstant Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Folk of An-Havva GCreature — Human Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1
Page 228