Card Codex

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17 May 2024: Card library updated.

Stormtide Leviathan

5UUU · Creature — Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack. 8/8

Similar cards

Color identity:
NameManaTypeText
Trait Doctoring USorcery Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Jokulhaups 4RRSorcery Destroy all artifacts, creatures, and lands. They can't be regenerated.
Kaya, Intangible Slayer 3WWBBLegendary Planeswalker — Kaya Hexproof [+2]: Each opponent loses 3 life and you gain 3 life. [0]: You draw two cards. Then each opponent may scry 1. [−3]: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types. Loyalty 6
Opportunistic Dragon 2RRCreature — Dragon Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block. 4/3
Kithkin Zephyrnaut 2WCreature — Kithkin Soldier Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. 2/2
Topiary Stomper 1GGCreature — Plant Dinosaur Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands. 4/4
Windreaper Falcon 1RGCreature — Bird Flying, protection from blue 1/1
Chasm Drake 4UCreature — Drake Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn. 3/3
Grave Betrayal 5BBEnchantment Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Furyborn Hellkite 4RRRCreature — Dragon Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying 6/6
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