M:tG card similarity search
1WW · Enchantment
As Story Circle enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Name | Mana | Type | Text |
---|---|---|---|
Kor Haven | Legendary Land | {T}: Add {C}. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. | |
Lizardfolk Librarians | 3U | Creature — Lizard | Double team When Lizardfolk Librarians enters the battlefield, scry 2. 2/4 |
Grave Bramble | 1GG | Creature — Plant | Defender, protection from Zombies 3/4 |
Hightide Hermit | 4U | Creature — Crab | Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. 4/4 |
Charnelhoard Wurm | 4BRG | Creature — Wurm | Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. 6/6 |
Forbidden Crypt | 3BB | Enchantment | If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead. |
Whippoorwill | G | Creature — Bird | {G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature. 1/1 |
Tanglesap | 1G | Instant | Prevent all combat damage that would be dealt this turn by creatures without trample. |
Ragged Veins | 1B | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. |
Goblin Commando | 4R | Creature — Goblin | When Goblin Commando enters the battlefield, it deals 2 damage to target creature. 2/2 |