Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Storybook Ride

· Artifact — Attraction

Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Chaos Harlequin 2RRCreature — Human {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4
Fortune's Favor 3UInstant Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Mirror Mirror 7Artifact Mirror Mirror enters the battlefield tapped. {7}, {T}, Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.
Feral Lightning 3RRRSorcery Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Glistening Dawn 2GGSorcery Incubate X twice, where X is the number of lands you control. (To incubate X, create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Skybind 3WWEnchantment Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Monumental Corruption 3BBSorcery Target player draws X cards and loses X life, where X is the number of artifacts you control.
Promise of Tomorrow 2WEnchantment Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
Moonlight Bargain 3BBInstant Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Tibalt's Trickery 1RInstant Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
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