Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Storyweave

2G · Instant

Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.

Similar cards

Color identity:
NameManaTypeText
Herald of Secret Streams 3UCreature — Merfolk Warrior Creatures you control with +1/+1 counters on them can't be blocked. 2/3
Sporogenesis 3GEnchantment At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature. When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.
Ajani, Wise Counselor 3WWLegendary Planeswalker — Ajani [+2]: You gain 1 life for each creature you control. [−3]: Creatures you control get +2/+2 until end of turn. [−9]: Put X +1/+1 counters on target creature, where X is your life total. Loyalty 5
Marsh Viper 3GCreature — Snake Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2
Jetfire, Ingenious Scientist 4ULegendary Artifact Creature — Robot More Than Meets the Eye {3}{U} (You may cast this card converted for {3}{U}.) Flying Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much {C}. This mana can't be spent to cast nonartifact spells. Convert Jetfire. 3/4
Sea Gate Oracle 2UCreature — Human Wizard When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. 1/3
Rampant Rejuvenator 3GCreature — Plant Hydra Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle. 0/0
Jar of Eyeballs 3Artifact Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs. {3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
The Animus 2Legendary Artifact At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Spell Shrivel 2UInstant Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
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