Card Codex

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17 May 2024: Card library updated.

Strange Augmentation

B · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1. Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Granite Gargoyle 2RCreature — Gargoyle Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. 2/2
Marble Gargoyle 2WArtifact Creature — Gargoyle Flying {W}: Marble Gargoyle gets +0/+1 until end of turn. 2/2
Wall of Putrid Flesh 2BCreature — Wall Defender (This creature can't attack.) Protection from white Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures. 2/4
Adarkar Sentinel 5Artifact Creature — Soldier {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3
Briar Hydra 5GCreature — Plant Hydra Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. 6/6
Flamestick Courier 2RCreature — Goblin You may choose not to untap Flamestick Courier during your untap step. {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped. 2/1
Nephalia Plane — Innistrad At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand. Whenever chaos ensues, return target card from your graveyard to your hand.
Kor Spiritdancer 1WCreature — Kor Wizard Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2
Loot, the Key to Everything GURLegendary Creature — Beast Noble Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn. 1/2
Specter of Mortality 3BBCreature — Specter Flying When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. 3/3
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