M:tG card similarity search
3R · Enchantment
Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.
Name | Mana | Type | Text |
---|---|---|---|
Bleed Dry | 2BB | Instant | Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead. |
Rune-Scarred Demon | 5BB | Creature — Demon | Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle. 6/6 |
Gideon's Battle Cry | 2WW | Sorcery | Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle. |
Mana Abundance | 2R | World Enchantment | If a player would add mana, instead all players add that mana. |
Festival | W | Instant | Cast this spell only during an opponent's upkeep. Creatures can't attack this turn. |
Ricochet | R | Enchantment | Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary. |
Ashiok's Forerunner | 3UB | Creature — Human Wizard | Flash When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/3 |
Basri's Aegis | 2WW | Sorcery | Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle. |
Jace's Ruse | 3UU | Sorcery | Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle. |
Insult | 2R | Sorcery | Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. |