M:tG card similarity search
3R · Enchantment
Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.
Name | Mana | Type | Text |
---|---|---|---|
Scour | 2WW | Instant | Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles. |
Silverglade Elemental | 4G | Creature — Elemental | When Silverglade Elemental enters the battlefield, you may search your library for a Forest card, put that card onto the battlefield, then shuffle. 4/4 |
Standstill | 1U | Enchantment | When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards. |
Words of Worship | 2W | Enchantment | {1}: The next time you would draw a card this turn, you gain 5 life instead. |
Beacon of Destiny | 1W | Creature — Human Cleric | {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3 |
Checks and Balances | 2U | Enchantment | Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell. |
Mercenaries | 3W | Creature — Human Mercenary | {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3 |
Circuitous Route | 3G | Sorcery | Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. |
Map the Frontier | 3G | Sorcery | Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle. |
Sealed Fate | XUB | Sorcery | Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order. |