M:tG card similarity search
GG · Creature — Spirit
Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Shield Sphere | 0 | Artifact Creature — Wall | Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. 0/6 |
Progenitor Mimic | 4GU | Creature — Shapeshifter | You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature." 0/0 |
Connive | 2U/BU/B | Sorcery | Gain control of target creature with power 2 or less. |
Iraxxa, Empress of Mars | 2RR | Legendary Creature — Alien Warrior | Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token. 5/4 |
Order of the Mirror | 1U | Creature — Human Knight | {3}{W/P}: Transform Order of the Mirror. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) 2/1 |
Velomachus Lorehold | 5RW | Legendary Creature — Elder Dragon | Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. 5/5 |
Jeskai Barricade | 1W | Creature — Wall | Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. 0/4 |
Knotvine Paladin | GW | Creature — Human Knight | Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control. 2/2 |
Hostile Desert | Land — Desert | {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land. | |
Spire Serpent | 4U | Creature — Serpent | Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5 |