Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strangleroot Geist

GG · Creature — Spirit

Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/1

Similar cards

Color identity:
NameManaTypeText
Balduvian Shaman UCreature — Human Cleric Shaman {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) 1/1
Goblin Scouts 3RRSorcery Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
First Sliver's Chosen 4WCreature — Sliver Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 3/3
Pashalik Mons 2RLegendary Creature — Goblin Warrior Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. 2/2
Goblin Masons 1RCreature — Goblin When Goblin Masons dies, destroy target Wall. 2/1
Purelace WInstant Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Stensia Uprising 2RREnchantment At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target.
Mistveil Plains Land — Plains ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Stern Judge 2WCreature — Human Cleric {T}: Each player loses 1 life for each Swamp they control. 2/2
Jerren, Corrupted Bishop 2BLegendary Creature — Human Cleric Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. {2}: Target Human you control gains lifelink until end of turn. At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren. 2/3
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