M:tG card similarity search
10 · Artifact Creature — Beast
Domain — This spell costs {1} less to cast for each basic land type among lands you control. Trample 5/5
| Name | Mana | Type | Text | 
|---|---|---|---|
| Sanctum of Tranquil Light | W | Legendary Enchantment — Shrine | {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control. | 
| Mistform Ultimus | 3U | Legendary Creature — Illusion | Mistform Ultimus is every creature type (even if this card isn't on the battlefield). 3/3 | 
| Baral, Chief of Compliance | 1U | Legendary Creature — Human Wizard | Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. 1/3 | 
| Nexos | 1G | Creature — Human Tyranid Advisor | Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}." 2/2 | 
| Metalwork Colossus | 11 | Artifact Creature — Construct | This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. 10/10 | 
| Seismic Monstrosaur | 4RR | Creature — Dinosaur | Trample {2}{R}, Sacrifice a land: Draw a card. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 6/5 | 
| Khod, Etlan Shiis Envoy | 2U | Legendary Creature — Homarid Warrior | All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3 | 
| Heartbeat of Spring | 2G | Enchantment | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | 
| Mana Flare | 2R | Enchantment | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. | 
| Mina and Denn, Wildborn | 2RG | Legendary Creature — Elf Ally | You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. 4/4 |