Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strategic Planning

1U · Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Similar cards

Color identity:
NameManaTypeText
Ashiok, Nightmare Weaver 1UBLegendary Planeswalker — Ashiok [+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards. Loyalty 3
Roots of Wisdom 1GSorcery Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Footbottom Feast 2BInstant Put any number of target creature cards from your graveyard on top of your library. Draw a card.
Forever Young 1BSorcery Put any number of target creature cards from your graveyard on top of your library. Draw a card.
Gravepurge 2BInstant Put any number of target creature cards from your graveyard on top of your library. Draw a card.
Browbeat 2RSorcery Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Velomachus Lorehold 5RWLegendary Creature — Elder Dragon Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. 5/5
Chandra, Heart of Fire 3RRLegendary Planeswalker — Chandra [+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. [+1]: Chandra, Heart of Fire deals 2 damage to any target. [−9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}. Loyalty 5
Enduring Renewal 2WWEnchantment Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Teachings of the Archaics 2USorcery — Lesson If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
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