Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stream of Thought

U · Sorcery

Target player mills four cards. You shuffle up to four cards from your graveyard into your library. Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Similar cards

Color identity:
NameManaTypeText
Withered Wretch BBCreature — Zombie Cleric {1}: Exile target card from a graveyard. 2/2
Winds of Change RSorcery Each player shuffles the cards from their hand into their library, then draws that many cards.
Dispossess 2BSorcery Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Inkfathom Divers 3UUCreature — Merfolk Soldier Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. 3/3
Old Rutstein 1BGLegendary Creature — Human Peasant When Old Rutstein enters the battlefield or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token. 1/4
Jace's Mindseeker 4UUCreature — Fish Illusion Flying When Jace's Mindseeker enters the battlefield, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost. 4/4
Skull Prophet BGCreature — Human Druid {T}: Add {B} or {G}. {T}: Mill two cards. 3/1
Day's Undoing 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Harper Recruiter 2WCreature — Human Warrior Flying Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order. 3/1
Mend the Wilds GInstant — Adventure Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
Page 65